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Realistic camera motion for stop motion animation
A method of performing a hand-held camera motion with a real camera and translating the performance into stop-motion animation Technology Overview: The animation process: A camera person moves the camera (or a camera like object) with his/her/its body freely in space ­or with any of the pre­existing rigs for maneuvering a camera. This...
Published: 1/17/2025   |   Updated: 1/23/2020   |   Inventor(s): Joshua Mosley
Keywords(s): Software
Category(s): Technology Classifications > Design and Multimedia
Smart blocks for virtual-physical interaction
Enhanced interaction between the virtual and physical worlds Problem: Currently, most games and toys consist of either virtual objects or physical objects, with no interaction between the two. A method of connecting the virtual and physical worlds could enhance design, collaboration, and entertainment in new ways. Some existing systems can represent...
Published: 1/17/2025   |   Updated: 3/1/2019   |   Inventor(s): Rahul Mangharam, Matthew O'kelly, Vincent Pacelli, Matthew Brady
Keywords(s):  
Category(s): Technology Classifications > Design and Multimedia